Sus NPCs and Creeps on the bus
Uncertainty Reduction Theory (URT) Ok, I know how incredibly nerdy it is to say something like “this is one of my favorite communication theories. But, I’m writing to D&D, RPG, and theory nerds, so you get me. Imagine Session Zero. It’s the first time you’ve gotten the entire party together. Or, it’s your first night as a brand new player. There are So. Many. Questions. Will this go well? Will the players get along? Is the DM good?...or will it be a disappointment? So much uncertainty . So much need to reduce it. Charles Berger is keenly aware of just what a tight-rope walk (Dexterity Check DC 15) the first meeting of two (let alone six, seven or eight) people can be. According to this sweet theory, we use our communication to learn about our environment (Perception Check) and we use that knowledge to make judgements and meaning (Insight or perhaps Investigation). Just as in real-life not all uncertainties are created equally. Just like in Session Z...