Telephone Game
Studying Information Theory is akin to thumbing through the pages of an Advanced D&D module. Sure, it’s got the same name as contemporary Dungeons & Dragons, but there are so many differences in its understanding of the elements of gameplay, that they stand out almost more than the similarities. The model Claude Channon and Warren Weaver sought to develop had far different goals and priorities than do many contemporary, post-modern theories of communication. Indeed, their mathematical theory of communication bears much more similarity to early roleplaying games based in war-reenactments than to Critical Role , Dungeons & Daddies , or The Adventure Zone . Since its development in the 1940s, Information Theory has been applied in at least two very different contexts. The first is that of the electronic sciences, wherein its focus on signal transmission and perception has been key to understanding the capacity of mass communication systems to handle ever-increasing amoun...